Blender Beginner Guide

Chapter 26b: Modeling, and texturing a Cartoony Plant

Beginners guide to Blender

Before we start with a modeling, I need to explain something. As you can see Blender guideis moved again.

I am sorry and I know it can be frustrated so let me explain myself,

For this Guide to stay free, I needed to move it from Gumroad because of privatecomplications with the platform.

It doesn't support PayPal in general, people keep donating money and because my country'stax is complicated, it is better not to receive money than to get it.

Unfortunately, there is no option here to put it only for €0 but it is "pay what you want."

Then it was on the Blender Market for free but the problem is that Blender Market has thisthing.

If you put in free stuff, you need to pay monthly $49, I was paying that money, and earningeach other month $20 so I can't afford that anymore.

I was looking for a long time for a new final option, and I believe that it is Patreon.

It is free, it has a free and paid option, and for now, I don't have any problems.

Thank you so much for understanding, and sorry for all the trouble.

You can support me and my work by being on Patreon as a free or paid member. Either way,it makes me happy to meet you and to help you with your Blender troubles πŸ™‚

And now we continue :)

You can follow this tutorial in video format on my YouTube channel:SaTales.

This tutorial is a bit older because I made that plant in older Blender version. The biggestdifference between this guide and that video is in texturing, other stuff are mostly the same.

https://youtu.be/nIOpdZh1MbU

Select the cube and delete it with β€œX”.

Beginners guide to Blender

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Go to Add β†’ Mesh β†’ Plane

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Switch to edit mode with β€œTAB”.

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Scale it with β€œS+Y” along the Y-axis for around 2.1.

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Press β€œCTRL+R” to add a loop cut.

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Scroll Mouse Wheel up two more times too add two more loops.

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Now when you have 3 loop cuts, confirm their number with LMB and then their position withRMB or ESC.

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Select these two vertices

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And scale them along the X-axis with β€œS+X” for around 0.33.

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Add a loop cut in the midle with β€œCTRL+R”

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Confirm it with LMB and then confirm its position with RMB.

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Add one loop like you did before here

Beginners guide to Blender

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and one here

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Select these four vertices

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and scale them with β€œS+X” along the X-axis for aroun 0.78

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Select all these vertices

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And scale them along the X-axis with β€œS+X” for around 0.49

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Select these three vertices

Beginners guide to Blender

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And move them with β€œG+Y along the Y-axis for around -0.27.

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Select only this one vertex

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and move it with β€œG+Y” for around -0.19

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Select this loop with β€œALT”

Beginners guide to Blender

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and while holding β€œSHIFT” select the other loop with β€œALT” as well.

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And move them with up β€œG+Z” for around 0.23

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Select these two vertices

Beginners guide to Blender

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and move them with β€œG+Y” for around 0.45

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Select this whole loop

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and move it down with β€œG+Z” for around -0.92

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Switch to selecting faces with 3 and select this whole loop with β€œALT”

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and move it up with β€œG+Z” for around 0.57

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Switch back to selecting vertices with 1 and select these vertices

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and move them up with β€œG+Z” for around 0.4

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Select the entire leaf with β€œA” and scale it to the inside with β€œS+Y” for around 0.82

Beginners guide to Blender

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Select this loop with β€œALT”

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and move it to the left with β€œG+Y” for around 0.22

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Switch to object mode with β€œTAB”

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RMB and choose Shade Smooth

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It is time to learn a new modifier called Solidify.

Solidify add a procedural operation/effect to the active object or to said simpler it addsthickness to the object. Its functions are self explanatory so I won’t go in to much details but Iwill explain on the example.

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Go to Add Modifier β†’ Generate β†’ Solidify

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Change thickness to around 0.21

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Add another modifier. Go to Generate β†’ Modifier β†’ Subdivision Subsurface.

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You can change Level Viewport to 2 if you want your leaf looks even better

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Switch to edit mode and select these two vertices.

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Scale them along the X-axis with β€œS+X” for around 1.45.

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Switch to object mode with β€œTAB”.

Switch to the right orthographic view by clicking on the red X on gizmo or by pressingCTRL+3 on your numpad.

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Select the leaf and move it with β€œG” to the world origin.

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Duplicate it with β€œSHIFT+D”

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and move it with β€œG+Y” along the Y-axis a bit

Beginners guide to Blender

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and then rotate it for 180Β° with β€œR+Z+180”.

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Move it with β€œG+Y” so that the second leaf will be near the first leaf

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Switch to the top orthographic view by clicking blue Z on your Gizmo or pressing CTRL+7 onyour numpad.

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Duplicate the leaf with β€œSHIFT+D”

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Rotate with β€œR” by -90Β° and move it with β€œG”

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Duplicate that leaf with β€œSHIFT+D” and move it with β€œG” on the other side.

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Rotate it with β€œR” for 180Β°

Beginners guide to Blender

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and move it with β€œG+X”

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Select these two leaves

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Scale them with β€œS” for round 0.81

Beginners guide to Blender

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and if you see overlapping like this,

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move them a bit with β€œG+X” to the outside

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Check all the sides and if you see a lot overlapping, move leaves a bit. They can overlap a bitin the end because we are making a cartoony plant not the realistic one.

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You can also move these two leaves up with β€œG+Z”

Beginners guide to Blender

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if they are overlapping in the upper parts

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Now go to Add β†’ Mesh β†’ Cylinder

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immediately click on this part

Beginners guide to Blender

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and change vertices from 32 to 16

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Scale it with β€œS” for around 2.195

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Select cylinder and press β€œCTRL+A” to apply scale

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Click RMB and choose Shade Smooth

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Add modifier β†’ Generate β†’ Bevel

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Switch to edit mode with β€œTAB”.

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Switch to selecting faces with 3 and select this face

Beginners guide to Blender

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Move it down with β€œG+Z” for around -2.2

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and then move it up with β€œG+Z” for around 1.1

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Scale it with β€œS” for around 1.33

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Extrude it with β€œE” for 1

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Select this whole loop with β€œALT+LMB”

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Press β€œALT+E” and select extrude faces along normals

Beginners guide to Blender

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and extrude it for around 0.15

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Select this face

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and inset a new face with β€œI” for around 0.28

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Extrude it to the inside with β€œE” for around -0.25

Beginners guide to Blender

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Switch to object mode with β€œTAB”

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Move the pot down with β€œG+Z” so your leaves will be a little bit in a pot

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Scale the pot with”S” for around 0.63

Beginners guide to Blender

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and move it up with β€œG+Z”

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Select the leaf and change Solidify to around 0.35 so your leaf looks better.

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Do the same with all other leaves as well

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Beginners guide to Blender

If it looks like your plant is a bit weird, select leaves and move them first a bit down withβ€œG+Z”

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and you can move them with β€œG+Y” a bit to the inside too

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Put 3D cursor with β€œSHIFT+RMB” here

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and go to Add β†’ Mesh β†’ Plane

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Scale it with β€œS” for around 25

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Switch to a rendered view so you can see all materials that you add.

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Select the point light that you have on the scene from the beginning

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Switch to the top orthographic view by clicking blue Z on your Gizmo or pressing CTRL+7 onyour numpad.

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Move it with β€œG+Y” for around 4.6

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Go to the Data

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and change the power to around 2000W

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Select the point light and duplicate it with β€œSHIFT+D”

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Move it with β€œG” to around here

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Change the power to 1000W

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Duplicate it with β€œSHIFT+D” and move it with β€œG+X” for around -14

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Select the leaf and go to Material

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Click new and rename Material to Plant

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Select all other leaves one by one and choose Plant in the dropdown menu

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Change the Base color to Green

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Select the pot,and if you want to look it more rounder, add a subdivision subsurface modifier

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Select the pot, go to material, add new and rename it to pot

Beginners guide to Blender

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Place the cursor on the upper side of the screen as shown, and when you see plus,

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just pull it down to the left while holding the left mouse click.

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Go to shader editor

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Hide sidebar on the right with β€œN”

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Go to Add β†’ Texture β†’ Gradient texture

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Connect Color from Gradient Texture with Fac from Color Ramp.

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Connect Color from Color Ramp with Base Color from Principled BSDF

Beginners guide to Blender

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Connect Vector from Gradient Texture with Vector from Mapping

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Connect Vector from Mapping with Generated from Texture Coordinated

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Beginners guide to Blender

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Change Y in Rotation to 90Β°

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Move second picker from Color Ramp from here

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to around middle (0.495)

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Add a new color picker (stop) to the Color Ramp by clicking + on the Color Ramp

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Move it to the end

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and change color to this (or any other that you like)

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Select the middle color stop and change it to any color that you like

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Select the pot and click + to add a new material

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Click New and rename it to dirt

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Switch to edit mode with β€œTAB” and select this face

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Choose Dirt Material and click Assign

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Change material to some dark brown

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If this happens to your dirt, it is because of the subdivision modifier, so just

turn on X-ray mode with β€œALT+Z” select this edge loop

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and bevel it a little with β€œCTRL+B” to fix that

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It is fixed now

Beginners guide to Blender

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Switch to object mode with β€œTAB” and click on the camera icon.

Go to view, and turn on the camera to view.

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Now you can adjust the view far or near by scrolling up or down the mouse wheel, androtating the view while pressing the mouse wheel and moving the mouse left or right.

If you want to move the whole camera, hold β€œSHIFT” and press the mouse wheel whilemoving the mouse up or down.

When you are satisfied with the framing, turn off the camera to view, click Render, and renderthe image.

Beginners guide to Blender

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That is it for today’s lesson. I hope you learned something new.

Happy Blending everyone!

Byee, see you next time!

Chapter 27- Rigging a cute 3D Mushroomcharacter